Website powered by

Old Chest

I tried to recreate an old chest I had lying around, using photographs and 3D. Experiment with photo textures and photo normals. Allows for fast asset creation with little emphasis on having a high poly, thanks to quixel's photo to normal converter. Rendered real-time in 3DO.

Raw 1

Raw 1

Raw 2

Raw 2

Raw 3

Raw 3

Raw 4

Raw 4

Close-up 1

Close-up 1

Close-up 2

Close-up 2

Close-up 3

Close-up 3

Wireframe: 3201 triangles

Wireframe: 3201 triangles

Normal and AO bake

Normal and AO bake

Textures: 2048 x 2048

Textures: 2048 x 2048